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SLR AR-15

Thanks to EpicGames and a mini course from Eduard Mostert: Weapons in Fusion 360. (https://www.artstation.com/learning/series/4N/weapons-in-fusion-360), I got acquainted with a new pipeline for creating a 3d model.
Previously, I created models entirely in Blender in the low-poly -> high-poly order. Now, using CAD in my work and switching to the reverse order seems more convenient to me. Despite the fact that the number of programs involved in the work has increased,
the process has become faster.